Es daggerfall spell creation6/29/2023 The main exploit with regards to character creation is that spell absorption also absorbed all other spells, including shock/fire/cold stuff (think it. ![]() daggerfall character creation guide remake thor8808. ![]() As well as how many hit points you gain per level. It appears spell costs for the above-cited spell are different in DFU and in DF. Daggerfall guide for new players video and associated download links. ![]() This discussion therefore may need to be moved to Help & Support, as I'm not sure whether the spell cost changes are a DFU bug/oversight which the DFU devs would need to address, or an intentional gameplay change made by DFU compared to classic which Jay_H would capture in his DFU wiki, I leave this up to Dubiousintent/the devs. However, I can confirm from testing that as of DFU alpha 0.10.15, the resulting cost of this spell in DFU (20 spell points) doesn't match its cost in classic (5 spell points). The resulting spell might look something like these:ĭamage 1-1 + 1-1 per 2 levels (area around target) Spells and items that Absorb Magic can be used to gain free spell casts.Īccess the Mages Guild Spell Maker (must be a member) and create a spell with the Soul Trap or Damage effect as 'area around target' with '1-1 + 1-1 per 2/level' magnitude.Īdd two more effects from two other schools of magic.Ĭast the spell near a wall or at your feet in order to absorb and regain the spell points used to cast the spell ![]() Mikeprichard wrote: ↑ Tue 6:24 pmThe relevant UESP page description from.
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